Powergaming

Powergaming is when a player forces actions, outcomes, or consequences onto others without giving them a fair opportunity to respond. It breaks the collaborative spirit of roleplay and undermines character agency.

Landfall SMP is built around mutual storytelling, where conflict is welcome—but must be fair, earned, and reactive. This guide outlines what powergaming is, how to avoid it, and what happens when it’s abused.


What Counts as Powergaming?

Powergaming includes, but is not limited to:

If you’re not giving the other person a chance to respond, fight back, or negotiate, you’re probably powergaming.


✅ How to Avoid Powergaming


🤝 Conflict Is Welcome—But Must Be Fair

We encourage betrayal, intrigue, assassination, rebellion, and sabotage. But all of these should:

Even a coup can be great RP—if it’s earned, not steamrolled.


⚖️ Enforcement Philosophy

Powergaming is often about intent. If it seems like someone is just trying to win at all costs, ignoring the story or fairness, it’ll be corrected.

First Offense:

Repeated or Egregious Cases:


When in Doubt, Ask

The best canon comes from co-authorship, not domination. If you’re unsure how to act a part, escalate conflict, or handle a betrayal—ask your co-players or a moderator for input.

Landfall is a world of shifting alliances, risky moves, and political drama. Let those stories unfold with tension and respect.

Everyone is the main character of their own story. Powergaming is when you forget that.